Designing an Augmented Reality Learning Experience for Library Instruction as a Technology Novice
نویسندگان
چکیده
This instructional design case describes the author’s process for creating an augmented reality learning experience library instruction at academic library. With no budget, team, and little with this type of technology, development utilizing emerging technologies. It also addresses constraints solo work, small or nonexistent budgets, using interest but support implementing innovative solution to a problem
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ژورنال
عنوان ژورنال: International journal of designs for learning
سال: 2023
ISSN: ['2159-449X']
DOI: https://doi.org/10.14434/ijdl.v14i2.34299